In Pursuit of Better Container Images: Alpine, Distroless, Apko, Chisel, DockerSlim, oh my!

Many of us these days seem to be in pursuit of better container images. And this is for good reasons! Bloated images with many (potentially unneeded) moving parts slow down development and give more space for a CVE to sneak in. Luckily, there is a number of ways to produce slim and secure images, and everyone just needs to pick their poison a suitable one. But before doing so, it's good to become aware of a potential dissonance between what we say is important for us (securing our software supply chains) and what may actually drive our decisions (keeping out dev loops fast).

Containers - theory vs. practice.

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How Kubernetes Reinvented Virtual Machines (in a good sense)

There are lots of posts trying to show how simple it is to get started with Kubernetes. But many of these posts use complicated Kubernetes jargon for that, so even those with some prior server-side knowledge might be bewildered. Let me try something different here. Instead of explaining one unfamiliar matter (how to run a web service in Kubernetes?) with another (you just need a manifest, with three sidecars and a bunch of gobbledygook), I'll try to reveal how Kubernetes is actually a natural development of the good old deployment techniques.

If you already know how to run services using virtual machines, hopefully, you'll see that there's not much of a difference in the end. And if you're totally new to operating services at scale, following through the evolution of the technology might help you as well with the understanding of contemporary approaches.

As usual, this article is not meant to be comprehensive. Rather it's an attempt to summarize my personal experience and how my understanding of the domain has been forming over the years.

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How To Start Programming In Go: Advice For Fellow DevOps Engineers

"How to start programming in Go and for Kubernetes?" - the question I often get from fellow DevOps people. This is a tricky one. And I don't have a universal answer to it. However, I do have some thoughts to share.

But first, let me tell you my own story.

In my case, it was rather an evolutionary step - I'd been developing software for almost 10 years by the time I started coding for Kubernetes. I'd also been (sporadically) using Go for some of my server-side projects since probably 2015. And around 2019, I started my transition to, first, SRE and, then, Platform Engineering. So, when I decided to get my hands dirty with Kubernetes controllers, it was just a matter of joining the right team and picking up the Kubernetes domain. Luckily, I had a good candidate on my radar, and that required just an internal transition from one team to another.

However, based on my observations, for many contemporary DevOps engineers, the direction of the desired transformation is often inverse. From Ops to Dev (preferably, for Ops).

Since your background and experience may vary, instead of giving a concrete piece of advice here, I'll try to explain how I'd approach the problem given different levels of proficiency with the technologies.

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Learning Containers From The Bottom Up

When I started using containers back in 2015, my initial understanding was that they were just lightweight virtual machines with a subsecond startup time. With such a rough idea in my head, it was easy to follow tutorials from the Internet on how to put a Python or a Node.js application into a container. But pretty quickly, I realized that thinking of containers as of VMs is a risky oversimplification that doesn't allow me to judge:

  • What's doable with containers and what's not
  • What's an idiomatic use of containers and what's not
  • What's safe to run in containers and what's not.

Since the "container is a VM" abstraction turned out to be quite leaky, I had to start looking into the technology's internals to understand what containers really are, and Docker was the most obvious starting point. But Docker is a behemoth doing a wide variety of things, and the apparent simplicity of docker run nginx can be deceptive. There was plenty of materials on Docker, but most of them were:

  • Either shallow introductory tutorials
  • Or hard reads indigestible for a newbie.

So, it took me a while to pave my way through the containerverse.

I tried tackling the domain from different angles, and over the years, I managed to come up with a learning path that finally worked out for me. Some time ago, I shared this path on Twitter, and evidently, it resonated with a lot of people:

This article is not an attempt to explain containers in one go. Instead, it's a front-page for my multi-year study of the domain. It outlines the said learning path and then walks you through it, pointing to more in-depth write-ups on this same blog.

Mastering containers is no simple task, so take your time, and don't skip the hands-on parts!

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Disposable Local Development Environments with Vagrant, Docker, and Arkade

I use a (rather oldish) MacBook for my day-to-day development tasks. But I prefer keeping my host operating system free of development stuff. This strategy has the following benefits:

  • Increasing reproducibility of my code - it often happened to me in the past that some code worked on my machine but didn't work on others; usually, it was due to missing dependencies. Developing multiple projects on the same machine makes it harder to track what libraries and packages are required for what project. So, now I always try to have an isolated environment per project.
  • Testing code on the target platform - most of my projects have something to do with server-side and infra stuff; hence the actual target platform is Linux. Since I use a MacBook, I spend a lot of time inside virtual machines running the same operating system as my servers do. So, I'd need to duplicate the development tools from my macOS on every Linux OS I happen to use.
  • Keeping the host operating system clean and slim - even if I work on something platform-agnostic like a command-line tool, I prefer not to pollute my workstation with the dev tools and packages anyway. Projects and domains change often, and installing all the required stuff right into the host operating system would make it messy real quick.
  • Decreasing time to recover in case of machine loss - a single multi-purpose machine quickly becomes a snowflake host. Coming up with the full list of things to reinstall in the case of a sudden machine loss would be hardly feasible.

Since I usually work on several projects at the same time, I need not one but many isolated development environments. And every environment should be project-tailored, easy to spin up, suspend, and, eventually, dispose. I figured a way to achieve that by using only a few tools installed on my host operating system, and I'm going to share it here.

The approach may be helpful for folks using macOS or Linux:

  • to work on server-side and full-stack projects
  • to do Linux systems programming
  • to play with Cloud Native stack
  • to build some cool command-line tools.
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